// Lamp lens flare effect configuration file. // Optional custom set of textures. // When no texture name was assigned the default set of textures will be used. // e. g. texture="hexagon" will load LF_hexagon_glow.tga instead of LFglow.tga. texture="lamp" // Lens flare FX groups. // To deactivate a FX group simply do not declare it or comment it out. // Available FX groups: main, rays, streak, halo, orbs, glow, star, anam. // fxgrp = { size, velocity, red, green, blue, alpha } main = { 0.1, 0.4, 0.5, 0.5, 1.0, 0.3 } rays = { 0.3, 1.0, 0.8, 0.6, 0.2, 0.4 } streak = { 0.3, 0.8, 1.0, 1.0, 1.0, 0.5 } halo = { 0.1, 0.8, 0.2, 0.2, 0.2, 0.1 } anam = { 0.3, 0.0, 0.4, 0.4, 1.0, 0.5 } // EOF